AI Insights · Timothy · January 2024
Top 5 Third Person Games on iOS in Luxembourg - Q4 2023
Discover the performance of the top 5 third person games on iOS in Luxembourg for Q4 2023, including revenue, downloads, and active user trends.
In the fourth quarter of 2023, the top 5 third person games on iOS in Luxembourg showcased varied performance metrics in terms of revenue, downloads, and weekly active users. Here’s a closer look at how each game fared during this period.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuating revenue, peaking at around $3.1K in the week of November 6 and closing the quarter at approximately $2.1K. Downloads were highest in mid-November, reaching 95K, and weekly active users peaked at 729K in late November, showing a general upward trend towards the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw significant revenue spikes, notably around $3.6K in late October and $2.5K in late November. Downloads were minimal, with a slight increase in mid-November, reaching 4K. Weekly active users remained relatively stable, hovering around 100K throughout the quarter.
Genshin Impact from COGNOSPHERE PTE. LTD. had a strong revenue performance, with a peak of approximately $3.8K in early November and consistent figures around $1K to $2K in other weeks. Downloads saw a notable increase in late December, reaching 30K. Weekly active users remained robust, peaking at 1.2M in late October and maintaining similar levels throughout the quarter.
Guns of Glory: Lost Island by FunPlus International AG maintained steady revenue, peaking at around $1.4K in early December and closing the quarter at approximately $1.1K. Download data was not available for this game, and there were no weekly active user metrics provided.
DRAGON BALL LEGENDS, also by Bandai Namco Entertainment Inc., experienced a significant revenue increase towards the end of the quarter, peaking at around $2.7K in the last week of December. Downloads were highest in late November, reaching 11K. Weekly active users showed a slight decline, ending the quarter at 172K from a peak of 231K in late September.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.